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Advance Wars: Days of Ruin

Advance Wars: Days of Ruin

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From: Nintendo
Category: Video Games

List Price: $29.99
Buy New: $15.65
You Save: $14.34 (48%)



New (22) Used (14) from $13.49

Avg. Customer Rating: 4.5 out of 5 stars 40 reviews
Sales Rank: 1340

Format: Nintendo
Platform: Nintendo Ds
ESRB: Everyone 10+
Media: Video Game
Batteries Included: No
Operating System: Nintendo DS
Shipping Weight (lbs): 0.3
Dimensions (in): 0.1 x 0 x 0

MPN: DSNTRPYW2E
UPC: 045496739447
EAN: 0045496739447
ASIN: B000XJNTMY

Release Date: January 22, 2008
Availability: Usually ships in 1-2 business days

Features:
  • New characters and settings
  • Online battles via Nintendo Wi-Fi Connection
  • Map trading

Similar Items:

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  • The World Ends With You
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  • The Legend of Zelda: Phantom Hourglass
  • Final Fantasy Tactics A2: Grimoire of the Rift

Editorial Reviews:

From the Manufacturer
Advance Wars has been reborn. Set amid a world in chaos and boasting new characters and settings, the latest game in the series features a gritty look, an engaging storyline and online battles and map trading. It's the most stunning Advance Wars ever.

  • New COs and units, realistic graphics and a new environment bring the world of Advance Wars to life like never before. After a cataclysmic meteor strike exterminates 90 percent of the population, the survivors must battle barbarians, disease and megalomaniacal strongmen who seek only to secure their own power.
  • Strategy fans will rejoice over the long-awaited inclusion of online play, which promises to add almost unlimited depth and replay ability. Hop on Nintendo Wi-Fi Connection and battle against a friend halfway across the world, or use the powerful map editor to create, trade and battle on custom maps.
Game storyline:
Advance Wars: Days of Ruin features a new group of COs and supporting characters, as well as a new setting. After a terrible asteroid strike that leaves few survivors, the world is in chaos. Toxic dust clouds are choking out the food supply. New diseases strike without warning. Terror runs rampant as people do whatever is necessary for their own survival. Against this background, one small band fights to restore human dignity in a world gone mad, but the mission seems impossible. Their own country is being led by a dictator. Their former enemy thinks only of revenge. And behind the scenes, a scientist with unbelievable power dreams of eliminating the human race once and for all.

Game-play Modes:

  • Single-player: Players battle their way through a lengthy campaign and the twists and turns of the main story.
  • Free Battle: Players challenge themselves or up to three friends on more than 170 two-, three- and four-player maps. When playing with friends, players use one Nintendo DS and pass it among players.
  • Battle: Fight up to three other players on more than 170 maps via local wireless communication or Nintendo Wi-Fi Connection. Each player must have his or her own game card.
  • Design Room: Players use the touch screen to design their own maps, controlling every aspect from troop placement to terrain features.
  • Trade Maps: Link to a friend via local wireless communication or Nintendo Wi-Fi Connection and swap topographical masterpieces.
Special powers/weapons/moves/features:
Multiplayer has always been the backbone of the Advance Wars game play, and the addition of playing via Nintendo Wi-Fi Connection makes it even better. Here's a brief overview of the online experience:
  • Exchange Friend Codes with a close circle of military geniuses, then declare war against one of them over Nintendo Wi-Fi Connection. While battling, players can communicate with each other using full voice chat.
  • Players pit their skills against the world as they take on random players. They can choose to fight against people of their own skill level or engage whoever dares to take them on.
  • Advance Wars: Days of Ruin contains one of the most robust map-creation systems ever seen. Use the stylus to paint and create the perfect map, then send it to a friend for a test run. It's easy, fun and very, very addictive.


Product Description
Almost 90% of mankind has been killed off following a devastating meteor strike that has caused a massive dust cloud to blot out the sun. Scattered survivors pick through the wreckage, and the remnants of several military superpowers patrol the ravaged landscape, some factions protecting the innocent while the others prey upon them. The two rival world superpowers, Rubinelle and Lazuria, continue to fight among the ruins of their countries, the few surviving military leaders of each side carrying on the conflict begun before the catastrophe. In their wake, various warlords rise to power, seizing scarce food rations from the defenseless survivors and attempting to assert their dominance in the absence of law and order. Follow the Rubinelle COs Will, Brenner, and Lin as they embark on a mission to rescue as many of the survivors as possible, with the help of the mysterious Isabella, an amnesiac girl who seems to know vital military secrets, and various other sympathetic factions.
ESRB Rated E10 For Ages 10 and Up



Customer Reviews:   Read 35 more reviews...

5 out of 5 stars Great Game   September 25, 2008
As a big fan of the Fire Emblem series, I was looking for a similar game. When I found out that Advance Wars was a very similar format I knew I had to buy it.

It has not been a disappointment. The gameplay, very much like its cousin Fire Emblem, is turn based. You choose the movements of your troops and who they attack, etc. Battles are fun and exciting.

It was all I could do to put down my DS long enough to write this review.

Great Game



4 out of 5 stars great game   September 15, 2008
i enjoy pretty much this game, i play this title since advance wars and it had more unit's a deeper story, more real like caracters in simple words "a great game"


4 out of 5 stars Excellent addition to the Advance Wars library   September 11, 2008
I love when people take risks. Advance Wars has done that with both iterations for the DS. It was quite a leap to completely remove the story from the past 3 games and also go with a completely different tone. This game is not the upbeat, happy-go-lucky joyride of the past 3. Instead it creates a world that is bleak and desolate, starting the game off after a meteor shower has killed off most of the world's population. Now it is not just a struggle against an opponent, but also one of survival. I thoroughly enjoyed this setting, though I must say, not quite as much as the quirkiness of the past few games. Perhaps with a bit better writing it would have been fantastic, but it is still a solid story nonetheless.

This game also completely rebalances the units, bringing in different costs, changing abilities on some, removing others, and adding in new ones. This creates a greater balance so that just using 4 or 5 different units isn't always a great strategy. Along with the unit rebalance, the COs get a complete makeover in their capabilities. Gone are the overpowering abilities and in their place stands only one CO power per CO. The meter is now the same for all COs and you no longer build it faster, or at all, by taking damage. Each unit now counts the same and destroying 5 health to any unit raises your meter a bar. This is not global though, as the day-to-day abilities are not either. Each CO gets a zone around the unit you decide to put your CO in. Only the units within this zone get the added benefits, as well as your CO led unit getting a real nice boost. This zone will then grow up to two more squares in radius as you level up. This brings a great strategy into play. You can then choose to use your CO power and lose your greater zone, or not use it and keep your increased zone to effect more units.

After all is said and done, I don't think this game is as great as Dual Strike. It doesn't have the great war room anymore, though there are some maps you can play even though you don't get any rating on them. The greatest addition though is the wifi play, allowing you play anyone else around the world. Unfortunately, it is a bit limited in its design, but fun all the same. For some, this is a better game than its predecessors, yet for others, it is a very good game that could have used just a little more. In the end, if you enjoy strategy games, this really is a must buy.



5 out of 5 stars Days of Ruin provides a much wider variety then Dual Strike   August 15, 2008
I bought DOR because I somewhat enjoyed Dual Strike. When I started Campaign i found it much more graphically satisfying as well as A better cast of characters for the campaign. Will Definitely has alot more personality then Jake and wants to rebuild instead of fight. He lets this be known after every battle instead of saying useless comments like "Oh man dude you got owned!" The campaign depth doesn't end there though, all the characters have much more depth, from strong and forgiving Brenner to Calculating Lin, Campaign is much better.

War Room has been simply replaced by Free battle and You can now hold fifty designed maps, this kind of replaces the shop because if you want a certain map, just design it. Battles are now more even. I do not get gunned down by 3 battleships the second i get my first cruiser on the water. If you like this kind of thing, use the designer. With a much wider variety of tactics you can decide whether to carpet bomb the enemy with numerous bombers, or soften them with battleships from the sea then storm the island with troops from landers under the cover of carriers seaplanes. It's because of these things i enjoy Advance Wars, Days Of Ruin more then it's predecessor





4 out of 5 stars Not Better, Not Worse, Just Different   August 12, 2008
the first thing you should know about this installment of the series, is that it is not the kiddy go-lucky advance wars you knew. the changes, whether for better or for worse is debatable.

advance wars, days of ruin, takes place in a time of ruinous days, a meteor has struck earth, wiping out a lot of humans. but some survivors form a rag tag army to try to keep other survivors civillized. if you have a 6 year old who was smart enough to comprehend and enjoy the previous installments, you might want to think about this one. there is stuff some people might not particularly enjoy, such as savage murder, and ominous plant related desiese. But dont decide against this because of that. im only talking minimally. days of ruin takes on a new art form, more realistic. many people may islike the fact that there is a cast of completely new charactars, and that fact that the famous "shop" has been removed.

destipe all these catastrophic differences, there is some hope:

co powers have been toned down, they can no longer change the tide of battle in mere seconds. A very nice story line, which rarely gets too hard or too easy. and the stage builder is here, with 50 slots to save unique stages. i reccomend buying this game, just remember, dont expect too much of dual strike to be here.



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